Large City: U̽ Ho Mudâ

U̽ Ho Mudâ

U̽ Ho Mudâ
Example Warrenese architecture.
StateWarrenese Shogunate
ProvenceMefankhria County
Sub ProvenceS̺a Qolû Kingdom
RegionNtël Bo̠nsko Grasslands
Founded782
Community LeaderKing Guddunk
Area276 km2 (110 mi2)
Average Yearly Temp11°C (51°F)
Average Elevation4212 m (13818 ft)
Average Yearly Precipitation230 cm/y (90 in/y)
Population65053
Population Density235 people per km2 (591 people per mi2)
Town AuraInvocation
Naming
Native nameU̽ Ho Mudâ
Pronunciation/u̽/ /ho/
Direct Translation[gold] [camera]
Translation[Not Yet Translated]

U̽ Ho Mudâ (/u̽/ /ho/ [gold] [camera]) is a subtropical Large City located in S̺a Qolû Kingdom, Mefankhria County, within the Warrenese Shogunate.

The name U̽ Ho Mudâ is derived from the Wood Elvish language, as U̽ Ho Mudâ was founded by Chun, who was culturaly Warrenese.

Climate

U̽ Ho Mudâ has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -3°C (27°F). U̽ Ho Mudâ receives an average of 230 cm/y (90 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. U̽ Ho Mudâ covers an area of nearly 276 km2 (110 mi2), and an average elevation of 4212 m (13818 ft) above sea level.

Overview

U̽ Ho Mudâ was founded durring the late 9th century, by Chun. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Chun.

U̽ Ho Mudâ was built using the conventions of Warrenese durring the late 9th century. Naturaly, all settlmentss have their own look to them, and U̽ Ho Mudâ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

U̽ Ho Mudâ is buildings are arranged arround a network of broad packed earth streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. U̽ Ho Mudâ's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

U̽ Ho Mudâ has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line U̽ Ho Mudâ’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

U̽ Ho Mudâ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

U̽ Ho Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

U̽ Ho Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within U̽ Ho Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for U̽ Ho Mudâ's parks.

U̽ Ho Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within U̽ Ho Mudâ.

U̽ Ho Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

U̽ Ho Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

U̽ Ho Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

U̽ Ho Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

U̽ Ho Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

U̽ Ho Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

U̽ Ho Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain U̽ Ho Mudâ's public wards, blessings, and other arcane systems.

U̽ Ho Mudâ has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

U̽ Ho Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. U̽ Ho Mudâ's grid is powered by mana accumulators.

U̽ Ho Mudâ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

U̽ Ho Mudâ has a first rate hospital which caters to anyone in need of long term medical care.

U̽ Ho Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

U̽ Ho Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for U̽ Ho Mudâ's natural decorations nor waterways.

U̽ Ho Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

U̽ Ho Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

U̽ Ho Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

U̽ Ho Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

U̽ Ho Mudâ's mayor's house was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

In U̽ Ho Mudâ the stars are always right.

The Azer near U̽ Ho Mudâ are known to be almost tame, such that they can be put to domestic use.

U̽ Ho Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Illusion energies of tier 1 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 123
  • Farmers: 191
  • Farm Laborer: 325
  • Hunters: 232
  • Milk Maids: 158
  • Ranchers: 83
  • Ranch Hands: 183
  • Shepherds: 175
    • Farmland: 261513 m2
    • Cattle and Similar Creatures: 16263
    • Poultry: 195159
    • Swine: 13010
    • Sheep: 650
    • Goats: 130
    • Horses, Mounts, and Beasts of Burden: 6505

Craftsmen

  • Arms and Toolmakers: 127
  • Blacksmiths: 158
  • Bookbinders: 84
  • Buckle-makers: 85
  • Cabinetmakers: 158
  • Candlemakers: 232
  • Carpenters: 206
  • Clothmakers: 175
  • Coach and Harness Makers: 67
  • Coopers: 158
  • Copper, Brass, Tin, Zinc, and Lead Workers: 88
  • Copyists: 62
  • Cutlers: 53
  • Fabricworkers: 151
  • Farrier: 481
  • Furriers: 42
  • Glassworkers: 250
  • Gunsmiths: 134
  • Harness-Makers: 63
  • Hatters: 134
  • Hosiery Workers: 46
  • Jewelers: 69
  • Leatherwrights: 154
  • Locksmiths: 68
  • Matchstick makers: 100
  • Musical Instrument Makers: 95
  • Painters, Structures and Fixtures: 84
  • Paper Workers: 91
  • Plasterers: 87
  • Pursemakers: 112
  • Roofers: 69
  • Ropemakers: 68
  • Rugmakers: 63
  • Saddlers: 118
  • Scabbardmakers: 153
  • Scalemakers: 71
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 62
  • Shoemakers: 60
  • Soap and Tallow Workers: 213
  • Tailors: 371
  • Tanners: 80
  • Upholsterers: 97
  • Watchmakers: 89
  • Weavers: 175
  • Whitesmiths: 52

Merchants

  • Adventuring Goods Retellers: 45
  • Arcana Sellers: 45
  • Beer-Sellers: 89
  • Booksellers: 106
  • Butchers: 154
  • Chandlers: 171
  • Chicken Butchers: 183
  • Entrepreneurs: 67
  • Fine Clothiers: 166
  • Fishmongers: 171
  • Florists: 39
  • Potion Sellers: 112
  • Resellers: 250
  • Spice Merchants: 90
  • Wine-sellers: 141
  • Wheelwright: 100
  • Woodsellers: 61

Service workers

  • Bakers: 325
  • Barbers: 289
  • Coachmen: 95
  • Cooks: 240
  • Doctors: 139
  • Gamekeepers: 98
  • Grooms: 56
  • Hairdressers: 209
  • Healers: 168
  • Housekeepers: 197
  • Housemaids: 271
  • House Stewards: 171
  • Inns: 62
  • Laundry maids: 120
  • Maidservants: 240
  • Nursery Maids: 118
  • Pastrycooks: 203
  • Restaurateur: 260
  • Tavern Keepers: 240

Specialized Laborer

  • Ashworkers: 90
  • Bleachers: 60
  • Chemical Workers: 37
  • Coal Heavers: 138
  • In-Town Couriers: 141
  • Long Haul Couriers: 147
  • Dockyard Workers: 138
  • Gas Workers: 31
  • Hay Merchants: 55
  • Leech Collectors: 188
  • Millers: 147
  • Miners: 151
  • Oilmen and Polishers: 100
  • Postmen: 144
  • Pure Finder: 83
  • Skinners: 216
  • Sugar Refiners: 37
  • Tosher: 104
  • Warehousemen: 224
  • Watercarriers: 142
  • Watermen, Bargemen, etc.: 180

Skilled Laborers

  • Accountants: 82
  • Alchemist: 104
  • Clerk: 135
  • Dentists: 67
  • Educators: 188
  • Engineers: 95
  • Gardeners: 64
  • Mages: 48
  • Plumbers: 68
  • Pharmacist: 79
  • Professors: 28
  • Scientists: 48
  • Wizards: 28

Civil Servants

  • Adventurers: 61
  • Bankers: 89
  • Civil Clerks: 151
  • Civic Iudex: 74
  • Consultants: 42
  • Exorcist: 144
  • Fixers: 81
  • Kami Clerk: 123
  • Landlords: 121
  • Lawyers: 81
  • Legend Keepers: 106
  • Militia Officers: 591
  • Monks, Monastic: 185
  • Monks, Civic: 203
  • Historian, Oral: 147
  • Historian, Textual: 76
  • Policemen, Sheriffs, etc.: 144
  • Priests: 271
  • Rangers: 85
  • Rat Catchers: 100
  • Scholars: 100
  • Spiritualist: 114
  • Slayers: 37
  • Storytellers: 255
  • Military Officers: 232

Cottage Industries

  • Brewers: 175
  • Comfort Services: 224
  • Enchanters: 73
  • Herbalists: 73
  • Jaminators: 260
  • Needleworkers: 224
  • Potters: 108
  • Preserve Makers: 166
  • Quilters: 91
  • Seamsters: 309
  • Spinners: 203
  • Tinker: 73
  • Weaver: 158

Artists

  • Actors: 69
  • Architects: 25
  • Bards: 108
  • Costumers: 39
  • Dancers: 79
  • Drafters: 41
  • Engravers: 52
  • Fine Furniture Carpenters: 31
  • Glaziers: 67
  • Inlayers: 60
  • Musicians: 180
  • Painters, Art: 33
  • Playwrights: 69
  • Sculptors, Art: 55
  • Wood Carvers: 260
  • Writers: 209

Produce Industries

  • Butter Churners: 191
  • Canners: 203
  • Cheesmakers: 224
  • Ice Merchants: 28
  • Millers: 138
  • Picklers: 110
  • Smokers: 89
  • Stockmakers: 72
  • Tobacconists: 101
  • Tallowmakers: 141

24445 of U̽ Ho Mudâ's population work within a Foundational Occupation.

36055 of U̽ Ho Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 4553 (7%) are noncontributers.

Points of Interest

While private tutelage of worthy apprentices can be had even in most remote villages, U̽ Ho Mudâ is home to a proper school dedicated to teaching magic. Such schools are usually small, with no more than a few dozen pupils, most of whom will fail for lack of talent or discipline. The instructors are rarely first-rate, usually serving only for the pay and status, but sometimes a genius sorcerer will find a reason to observe likely apprentices here. Given the unfortunate accident potential of the school, it’s probably isolated or well-fortified.

POI

History

The the a chainmail hauberk of Augury, an a chainmail hauberk imbued with great amounts of Augury energies was created near Tiöv-syud Med by in time immemorial, reportedly some time during the late 2nd century.

History